Pivot Manager

@alexanderameye alexanderameye
Fri, 01 Jul 2016 08:12:25 +0000

@alexanderameye wrote:

Haha yes, the default solution given by unity is still to create a parent object that functions as a pivot point, but in my case that takes a lot of code.. Just changing the pivot point would be much more efficient. Currently I'm also figuring the original script out and modifying it to fit my needs. If I get it integrated enough into my script and polished enough, I'll send you a link of my asset! Thanks bud